‘Lightning Returns: Final Fantasy XIII’ screens show inns, shops and more





Square Enix has released another batch of new screenshots for their upcoming multiplatform video game, “Lightning Returns: Final Fantasy XIII.” According to a report by All Games Beta on March 21, the latest images take a look at the various inns, shops and other landmarks from the latest video game in “Final Fantasy XIII” series.




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See The Dead Dunes In These Lightning Returns: Final Fantasy XIII Screens



A bunch of new screenshots have been released for Square Enix’s Lightning Returns: Final Fantasy XIII, and they show off the Dead Dunes. You know, because the dunes are dead.

Take a look at them down in the gallery below. The game is scheduled to release in the third quarter of this year for PS3 and Xbox 360.


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More ‘Lightning Returns: Final Fantasy XIII’ Lumina and battle screens revealed



A few more screenshots have been revealed by Square Enix in regards to their upcoming multiplatform title, “Lightning Returns: Final Fantasy XIII.” According to a report by 4Gamer on Jan. 28, the latest images take another look at the mysterious Lumina character, which looks eerily similar to Sarah, the sister of Lightning and one of the two main protagonists in “Final Fantasy XIII-2.” Some battle and exploration sequences from the Playstation 3 and Xbox 360 video game are also featured. You can check out the new screens, as well as several older shots, from the role-playing game in the slideshow at the top of this article. [SOURCE]


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New ‘Lightning Returns: Final Fantasy XIII’ soundtrack details revealed



Several new soundtrack details have been revealed in regards to the upcoming multiplatform title, “Lightning Returns: Final Fantasy XIII.” According to a report by Square Portal on Jan. 26, Masashi Hamauzu will be working on a theme for the main character, Lighting, in the story. He will also be responsible for composing one of the four worlds in Nova Chrysalia, with the others being Mitsuto Suzuki, Naoshi Mizuta and a possible fourth unannounced composer. Finally, the soundtrack will change along with the day-night cycle, which is a new feature for the series. [SOURCE]

‘Lightning Returns: Final Fantasy XIII’ story and costume DLC discussed



In an interview with Nova Crystallis that was published on Jan. 20, Yoshinori Kitase talked a little bit about the DLC in the upcoming multiplatform title, “Lightning Returns: Final Fantasy XIII.” The producer of the role-playing game first revealed that fans wanted downloadable costumes to have in-game effects instead of just providing an aesthetic change.

One example is the costumes that provided an aesthetic change to Noel and Serah. Feedback suggested that perhaps in addition to a visual change, maybe costumes should have an effect in-game – things like stat boosts, or other battle advantages. This feedback has been taken and applied to Lightning Returns. Following their release, players voiced concerns of confusion and frustration, saying that they didn’t really add anything to the main part of the story.


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Is the third time the charm for Final Fantasy XIII and Lightning Returns



With the Final Fantasy XIII chapter, Square Enix has been struggling to find its footing with the new hardware. The first entry was criticized for being too linear. It was. The sequel, Final Fantasy XIII-2, tried to correct those flaws by letting players make the choices and drive the narrative. With the third and final installment in this saga, Lightning Returns: Final Fantasy XIII, Square Enix is trying once again to find the right formula.


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Forgetting Terra and Yuna: Lightning advertised as "Fantasy" 1st female protagonist

Lightning Returns: Carrying the adventure solo as Final Fantasy's 'first female protagonist'



Lightning is Final Fantasy's first female lead, at least according to Square Enix. This may come as a surprise to fans of Final Fantasy VI, which ostensibly starred Terra, the amnesiac magic user who gradually discovers her roots as an esper. But Lightning Returns: Final Fantasy XIII director and series veteran Motomu Toriyama (who came in on Final Fantasy VII, it should be mentioned) has an explanation.

"We feel that every person within the party [in Final Fantasy VI] is a main character, but we feel Lightning is very impactful as the main female protagonist in the Final Fantasy series." Toriyama says. "Not only is she the first female protagonist, she is very powerful, cool, calm, and collected. So we believe that is another attractive feature of hers."


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Well, I guess that settles it. The other characters (Sahz, Vanille, Fang, Snow, Serah, Hope) are a minimal zero requirement in the FINAL XII game. RIP.

Lightning Returns: Final Fantasy XIII's New Character Revealed

THE FEELING OF DREAD has been rather hard to escape with Lightning Returns. On top of the absolute lack of news on the previous handful characters from the first and second game (but the first, mostly) and focus on Lightning only (not absolutely), the Anime News Network heralds news of yet ANOTHER new character for XIII sequel and this time she bears too much of uncomfortable resemblance to one of the Farron Sisters to be call accidental.

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New ‘Lightning Returns: Final Fantasy XIII’ QTE, XP and stagger details posted



Several new details have been revealed on Friday in regards to the upcoming multiplatform title, “Lightning Returns: Final Fantasy XIII.” The latest information, which comes from a Famitsu interview with Square Enix, talks a little bit about the changes made to the stagger mechanic and experience system. The possible return of quick time events was also discussed. You can check out the article and the details from Famitsu.com (via the NeoGAF forum for the translation) below:

Unlike FFXIII and FFXIII-2 where to stagger an enemy all you had to do was fill up an enemy's chain gauge, this time you have to fulfill a bunch of other conditions besides that.
  • This time there are no QTEs.
  • Lightning's growth is tied to completing the quests you get from people in-game. From battles you get components to make new equipment and points to alter the amount of available time before the end.


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Lightning Returns: Final Fantasy XIII Can Be Extended Beyond 13 Days



Dengeki PlayStation also has a feature on Lightning Returns: Final Fantasy XIII this week which mentions players can travel to different areas on foot or if you want to get around faster you can take the monorail. Lightning Returns: Final Fantasy XIII is explained to have a large and vast world.


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Lightning Returns: Final Fantasy XIII Trailer Looks Like Assassin’s Creed

Square Enix has shared a trailer for Lightning Returns: Final Fantasy XIII at Jump Festa. Some of you may recall that this trailer leaked out earlier during the week, but this a slightly remixed version with different music. Check it out below:



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Lightning Returns: Final Fantasy XIII Trailer Song Now On iTunes



Lightning Returns: Final Fantasy XIII's debut trailer from this week drew a lot of attention in part because of the catchy, electronic song it featured. If the song made sweet, sweet love to your ears then you'll be pleased to know that the track, entitled "Crimson Blitz," can now be purchased through iTunes.


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Lightning Returns: Final Fantasy XIII Screenshots Race Against The Clock



Final Fantasy fans are getting downright spoiled this week. Days after releasing the first trailer for Lightning Returns: Final Fantasy XIII, Square Enix has sent out a flood of fresh screenshots. The city in the screenshots is called Luxerion. The city is deeply religious and doesn't take kindly to strangers who don't share their beliefs. That certainly includes Lightning, who's been sleeping for a few hundred years.

Nonetheless, the inhabitants of Luxerion need Lightning's help. The world will end in thirteen days and only she can prevent that from happening. She'll spend those few days dashing around Luxerion - and the rest of the Novus Partus islands - in a desperate attempt to stop the apocalypse. You might notice a few clocks in the screenshots; the game world is lousy with them, in order to keep the player informed of the passage of time. [SOURCE]


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Square Enix reveals new assets for Lightning Returns: Final Fantasy XIII

Square Enix has released a few new screenshots and a brand new trailer showing off the epic conclusion of Lightning's last adventure in Lightning Returns: Final Fantasy XIII.



The newly released screenshots of Square Enix's upcoming last chapter in Lightning's dynamic adventure show off incredible visuals, displaying that Lightning Returns: Final Fantasy XIII still incorporates that bizarre and dynamic signature style.

Everything from the in-game cities and towns to the enemies and bosses--and, of course, Lightning herself--are rendered in such crystal clarity, painting a dazzling picture to a series that has continually pushed the bars of innovative RPG mechanics and distinctly amazing visuals.


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New ‘Lightning Returns: Final Fantasy XIII’ battle system details revealed (Photos)



Several new details have been revealed today in regards to the upcoming multiplatform title, “Lightning Returns: Final Fantasy XIII.” The latest information comes from the first gameplay trailer, which was leaked, for the action role-playing game. A fan from the NeoGAF forum managed to provide a summary of the combat system from the footage.

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Square Enix Reveals First Trailer for Lighting Returns: Final Fantasy XIII



Square Enix has unveiled the very first trailer (thanks GameTrailers) for yet another title in the Final Fantasy XIII spin-off series, this time titled Lighting Returns. While details are still slim on what exactly we can expect from the third title in the Final Fantasy XIII, players can expect to take control of returning character Lightning in what seems to be the ending of his chapter.

Lightning will be the playable character - with a highly evolved range of techniques for battles and exploring the environment. Customise Lightning with a large range of different outfits and weapons; that affect not only the way she looks, but also her actions and abilities.


A new battle system gives a level of direct control over the action unlike any FINAL FANTASY game, while having iconic elements that are known and loved throughout the series too. You can check out the trailer to get a glimpse at what you can expect from the long-running series, including overview of the new action battle system.

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‘Lightning Returns: Final Fantasy XIII’ poster and music composers revealed



A new poster was revealed on Saturday in regards to the upcoming multiplatform title, “Lightning Returns: Final Fantasy XIII,” during a Distant World concert event. Although the new image did not have any visual flair (it only contains a plain dark checkered background with the game’s logo), it did provide some new details on the Playstation 3 and Xbox 360 video game. You can check out the poster, as well as the article (via Nova Crystallis twitter) and the details below.

According to Nova Crystallis, the new poster confirms several music composers for “Lightning Returns: Final Fantasy XIII.” Masashi Hamauzu, Mitsuto Suzuku, and Naoshi Mizuta will all return to their roles from “Final Fantasy XIII-2.” [SOURCE]

Why ‘Lightning Returns’ wasn't named ‘Final Fantasy XIII-3’,showing date revealed



The upcoming multiplatform title, “Lightning Returns: Final Fantasy XIII,” will be the third game in the “Final Fantasy XIII” series. So how come the game isn’t called “Final Fantasy XIII-3” in a similar manner to “Final Fantasy XIII-2?” In an interview with 4Gamer on Sunday (translated by Final Fantasy Network), Yoshinori Kitase offered an interesting explanation. You can check out some of the comments from the producer at Square Enix below (via Final Fantasy Network)


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Lightning Returns: Final Fantasy XIII Makes Players Manage Time



Lighting Returns, the upcoming Final Fantasy XIII title, uses a time mechanic. In the game, the world has only 13 days left before it ends. In a recent interview with 4Gamer, game designer Motomu Toriyama went into slightly more detail about the game's time mechanic.

As mentioned above, the time limit in-game is 13 days. Square Enix is still nailing down how long one day is in real play time, but Toriyama mentioned that they're now thinking between one and two hours.


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